


And part of that deliberation has centred on double-dipping, from a consumer perspective.Īt what point does the ability to take an experience with you fundamentally change, or improve, that experience? I’ve tossed and turned a little about how to discuss Diablo 3: Eternal Collection, the Switch re-release of Blizzard’s dungeon crawler whose history you should absolutely read. Is a video game enhanced by the ability to enjoy it while taking a dump? In most cases, yes. At what point does a remaster becomes superfluous? That’s the question that arises with any Switch port, irrespective of its quality or the length of time from which it was originally released.īut consider this.
